|In Pixillation, the camera is made to operate one frame at a time instead
of the usual 24 frames per second. This allows time to change the
position of the actor or object. Various combinations of actor and
speed can be employed to stylize the movement.
|Movement is developed progressively by repeating the whole drawing
with its successive adjustments. Backgrounds must be kept fairly
simple to avoid excessive work. Sometimes the entire image, both foreground
and background, is animated or changed in every drawing.
|Movement is developed by making separate drawings on transparent sheets
of acetate (cels) for each different position. For every frame a
different cel or combination of cels is placed over the background and
photographed by the animation camera. Backgrounds can be interchanged,
and filmed wholly or in part.
|Drawings, cutout figures, or any other flat objects are filmed against
a background. Cutouts are photographed frame by frame.
|Puppets; or strings, beads, etc.
|Sand and Paint on Glass Animation
|Animation without Camera
|The animator either draws directly on clear film, or scratch of the
emulsion with a sharp instrument. Colour is added, in the form of
dyes, markers or paint.
|pinscreen animation technique