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![]() Design Procedure |
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Go to Message Board(請至留言版討論) |
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2. What are the instructional needs? Explain them in a paragraph. 3. What are the overall project goals? Explain them in a paragraph. 4. What are the subject matter of your CAI program? Analyze them in a paragraph. 5. What are your possible resources? (e.g., video, audio, text, animation, pictures, etc.) 6. What type of CAI do you employ? Explain them in a paragraph.
a. Drill and
practice
b. Tutorials
c. Simulations
d. Instructional
games
e. Problem-solving
software
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2. Instructional strategies. 3. Design feedbacks and responses. (See Appendix A to view some factors.)
4. Interface design.
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Copy your flowchart and storyboards. (One for your programmers, one for the instructor.)
Copy your flowchart and storyboards. (One for your programmers, one for the instructor.) |
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![]() (From Chapter 7 of: Alessi, S.M. & Trollip, S.R. (1991). Computer-Based Instruction: Methods and Development, 2nd edition. Englewood Cliffs, New Jersey: Prentice-Hall.) |
Activities | Explanations | Designer | |
1 | Determine needs and goals | * Determine what the student should know or be able to do after completing the lesson. | Fu-Jen |
2 | Collect resources | * Relevant to subject matter, instructional development, and delivery
system.
* In this course they refer to things such as textbooks, reference books, original source materials, films, audio tapes, etc. |
Fu-Jen |
3 | Learn the content | * The designer must be very familiar with the content.
* Ex. interviewing the expert, reading texts and other instructional materials. etc. |
Fu-Jen |
4 | Generate ideas | * Do brainstorming to generate creative ideas. | Fu-Jen |
5 | Design instruction | * Performing concept and task analyses on the content.
* Preliminary choices about instructional methodologies and factors. |
Fu-Jen |
6 | Flowchart the lesson | * Depicts the sequence and decisions of a lesson.
* The visual representation of decisions and events is the best way to depict the interactions between computer & learners. |
Fu-Jen |
7 | Storyboard displays on paper | * Depicts the content and presentations.
* The process of preparing textual and pictorial displays so they will fit within the display limitations of your computer. * Include information presentations, questions, feedback, directions, prompts, pictures, and animations. |
Fu-Jen & CHU |
8 | Program the lesson | * Translate what you have on paper into a series
of instructions
understandable to the computer. |
CHU |
9 | Produce supporting materials | Fu-Jen & CHU | |
10 | Evaluate and revise | Fu-Jen & CHU |
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(1) More skills and knowledge are involved
in a development effort than one person tytpically has.
(2) Several people working together raise the expected standard of acceptable quality. (3) An individual is not good at criticizing his/her own ideas or work. |